Bg3 barbarian paladin multiclass reddit. html>ln


Bg3 barbarian paladin multiclass reddit. Two level of fighter seems pretty good for this build.


Bg3 barbarian paladin multiclass reddit. Youre either giving up rages or smites. I thought about it some more too and think that just taking magic initiate Druid maybe be the best option. If not grab a rogue. The main advantage fighters have over barbarians and other warrior classes is that they have better access to feats. On tabletop I have done Ranger 8 /Barbarian 4 before. Dueling can massively increase guaranteed DPR if you use a one handed weapon, GWM does the same potentially if you reroll a lot And keep the smites for either finish off a spellcaster or bosses. But I would probably say any Paladin 6 build with at least 1 level in sorcerer is tankiest. Hitting level 5 as monk is a pretty big power boost, so Character Build. What you "need" for the optimal damage-barbaladin is Barba5 / Pala2. 2. r/BaldursGate3. Fighter for 2-3 levels is a great option. Barbarians are already MAD, so a high mental stat in addition is a lot to ask. Glittering-Start1273. InternationalAd6170. This is usually Moon Druid 2 / Bear Totem Barbarian 3 - basically the core is finished at level 5. • 3 mo. only the ones that happen between level 1 and whenever you take a barbarian level - once you've taken the second class dialog will use either of your classes. Paladin is basically a fighter with few spellcasting abilities. But you can smite people so barb paladin ain't bad. At that point it's time to respec. Warlock, Bard and Sorcerer are your best options. Rogue (Thief). In that case, I would use the permanent buffs or stay boosting items to help with the ASIs, and use respecs where needed to prevent having awkward stretches where the level split doesn’t work as well. [deleted] •. Charisma: Sorcerer, Warlock, Paladin, Bard, and Barbarian While this is commonly discussed for multiclass characters, it also has implications for single class characters. Like if you had two fighters Vs. my bard/warlock wyll gets both warlock and bard dialog options. Barbarian is especially bad because you cannot cast any spells while raging and thunderous smite is one of the best damage spells you have. So my question is, given a cap of 12, what's the best way to level this Cha-based monster? I'm new to the Multiclass as Paladin. Fighter gives you a Fighting style at level 1, which Barbarians sorely lack. In BG3 it's basically the same thing but the bear totem is now called Wildheart - Bear Heart 3. Level 9 barb gets you a brutal critical die and increases your rage die’s damage by 1; going 4/8 let’s you choose 3 asi/feats instead of 2 with 3/9. All your druid abilities scale off druid level, and they get some very good high level control spells. Warlock 12 gives me a powerful endgame ability in the form of lifedrinker (and an extra ASI/feat), warlock 10 would give me fiendish resilience (And 2 levels of paladin add smites), but paladin 6 gives me aura of protection. Halberd of vigilance is pretty good to build around, dancing breeze would be cool for a multiclass that fits rogue in but maybe not for you. Character Build. DeftknightUK. I felt that fighter 8 (battlemaster), and barbarian 4 (bearheart) should work well, giving 4 feats instead of 4/8 giving 3. However ill say most DMs aren't great at balancing the number of encounters per day, so what I mentioned above would work great Berserker barbarian gets frenzied throw at level 3 but Id suggest multiclassing thief rogue. islorde. Leofric93. Pure paladin is one of the stronger pure classes but it does better w/ multiclassing if you're looking to optimize. Guides. Ideally for this sorta build (with the changes BG3 makes in mind, and the fact that you’ll be the party face), prioritize charisma and dump strength, using a rapier in the meantime until you get Cha attacks. 1) you take few level of non-caster for armor profiency/waepon proficiency, or aim for low level feature. Leaning toward another CHA caster class or maybe Barbar or Fighter, but I’m open to suggestions. ago. I'm thinking of going either the full Warlock 12, putting 6 levels in warlock and paladin, or going Warlock 10/Paladin 2. Straight monk might be good because the speed boost could allow for easy/free kiting and an excellent method of cheesing if they go kensai longbow. Though Tavern Brawler can ignore this problem entirely if you're willing to work with throwing weapons Now I’m trying Paladin but I want to build a multiclass. And you can’t cast spells while raging. Imo the best Paladin multiclass build now is Paladin 2/Swords Bard 10. Technically the thrower build. Straight Barb is fun: Feral instinct is fun. Sort by: Add a Comment. Not much really. You need to be aware of your oaths and choose your actions according to them. Two level of fighter seems pretty good for this build. Multiclassing with Warlock, going 5 Warlock 7 Paladin, will My bad, thought I was in a 5e subreddit. e. But we'll get more on that later. Both will do dummy thicc amounts of damage, but I think fighter is better than barb, personally. You get to keep your monk level progression, and still pick up speak with animals and some canttips. I'm looking for good options for later in the game. His most recent video is on Baldur's Gate 3 builds. Ring of fling, caustic ring, returning pike from the goblin camp. . 2 Ancients Pally 10 War Cleric tends to be really really good. Check out d4: D&D Deep Dive . Armour: the graceful cloth or mighty cloth. At level 11, you get Improved Divine Smite, which adds a 1d8 radiant damage to your melee attacks. Simplicity, Improved Divine Smite, and Aura in case of Bardadin. Fighter is always a good choice even if just 2 for action surge. But if you want to bonk harder it's time to multiclass. New comments cannot be posted and votes cannot be cast. Gather your party and venture forth! Hello guys, I am tired of playing Paladin, so I decided to try a multiclass combination, and I need some review/opinion on this build I made: Barbarian 5 (Berserker) Rage Reckless Attack Frenzied Attack Fast Movement Feat Great Weapon Master Ranger 4 (Gloom Stalker) Natural Explorer: Fire Fighting Style: Defense 1 Rogue (expertise at lvl 1)/ X Paladin (or whatever) will provide expertise in in your choice of skills. Sorcerer and Bard get more and higher level spell slots. Going for a dip into Fighter for action surge doesn’t hurt a Paladin as much, but a full blown multiclass will hurt the Paladin DPR overall due to less spell slots for smiting. All use Charisma for spellcasting, same as Paladin. So to preface I never built a barbarian before so any misinformation coming from me is just out of ignorance, but what I’m trying to do here is make a playable build that fits with the lore of the game. Warlock. Snarvid. It's actually significantly buffed as of now in Early Access since it re-rolls any 1's on any damage, such as if you dipped your weapon in fire, divine smited, or if your weapon has any bonus damage like the Everburn greatsword. Things like taking swords bard to 6 for extra attack or taking fighter 2 for action surge, paladin 2 or 7 with another charisma caster depending on if going melee or a mainly just easy to build because you don't have to sweat thinking about multiclassing. The trade off is that you have slightly less health in wildshape form owlbear, wolf, Panther or Polar bear etc. At level 3 rogue you can get 2 bonus actions which lets you throw more people per round. 3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Barbarian for throwing things. Spells don’t apply Sneak Attack, so fully utilizing Cleric’s toolkit often means ignoring this feature outside of bonus action offhand weapon attacks. As a result, pure Warlock is actually a really good melee class comparatively, but only if you're a Githyanki or Shield Dwarf. I don't want to play Sorcadin or Padlock either which led me to look at multiclassing Paladin with Barbarian. Note that if you just want to cast spells with Charisma, it's probably better to dip in a third class. Barbarians also stop getting good features in mid-level typically so taking levels of Fighter, Paladin, or Rogue are generally more preferable than straight leveling. Encourages and rewards prior player knowledge. catboy_supremacist • 1 min. My feat order is Dual Wielder, Heavy Armor Master (+1 strength), +2 Strength, Savage Attacker. Vanguard050505. Idk what the other class should be. Fighter to 12, or multiclass something else at least 3-4 levels. Having 3 attacks per action on the Barbarian chassis was a big deal. The last less well known version is Armor of Agathys and arcane ward will increase his survivability by a lot. Rogue/Barbarian is a classic multiclass for grapplers, so you can get expertise in Athletics. brspppp. No charisma needed. Not very Rogue-like: Rogue’s purpose in this build is mostly to elevate Cleric by giving it more action economy. Fighter 2. So I was thinking about doing a 8/3/1 split with 8lvls in Paladin, 3 in fighter and 1 in barbarian. Or a strength 6 fighter 6 paladin (still get feats cause only fighter gets them at 4,6, 8 and 12. If you were to do it pal 3 warlock 9, or 4/8 would be a good choice. But your split is likely best as paladin 5 -> barbarian 3 -> paladin x This mc struggles with resources. Things to look out for: For Vengeance there bit of an overlap between Vow of Enmity and Reckless Attack both giving you advantage. Expertise provides 2x proficiency bonus = 2 (2 at lvl 1, 3 at level 5, 4 at level 9) = 4, 6, 8 respectively. Toss in a companion with Guidance cantrip and you add a +1D4. With that in mind, i would probably split the levels as Paladin6/Barb3 giving you some more levels to play with (some full caster to give you more slots - as Pal6/Sorc3 is giving you the divine smite power of a lvl 12 paladin Barbarian in contrast is ideally using Great Weapon Master to leverage Reckless Attack's advantage boosts to hit for big unga damage often. Paladin multiclass What is the best class to dip with paladin? even better if it fits the general lore. Doesn't get any better. Full Barb gives gives you 2 Attacks with multiattack, 3 Feats, a bit more HP,more Rage + Rage damage and some other Barb features. . If I get level 9 Paladin with level 3 Barbarian, I will have 2 extra spell slots for smiting. Over 100 Multiclass Build ideas for BG3! Character Build. For example if you are revenge, dont bargain with baddies, just kill them. the 6 levels in pally gets you your extra attack + aura of protection. Barb/monk is good because rage gives bonus damage to each strike and half damage from b/s/p, and monks hit many times and have smol hit dice. An extra bonus action makes barbarians very happy bunnies. Cleric is a solid choice, Paladin doesn't pay off much in general, but some specific choices can make it good. Oath of Vengeance and Draconic bloodline. Go with the rogue lvl 3 choosing thief after 5lvls in barbarian choosing berserker. Ex. The rest is basically up to your personal preferences. Once upon a time, going 7/5 “Barblock” was arguably better than baseline BG3 Barbarian, which is notorious for having less impactful features as it levels. It's between 3 & 4 for me. I also gain more battle dice. but if you pursue the recently popular str monk build it could average out to okay. If you have a barbarian who wields a shield with the Shield Bash ability but has dumped Charisma, they are going to have a hard time getting enemies to fail the save and get I know some classes in 5e have very strong spots that are good to multiclass out at depending on max level for a campaign but I'm wondering about the optimal levels for BG3. I want to play a Paladin / Hexblade / Sorc come BG3 launch. This is when the build is fully online at either level 8 or 9 (depending on if you got Reckless Attack) Barbarian, Fighter, Paladin, etc. But it's fine for normal difficulties that will fill in your ranking niche while having utility skills for out of combat so the rest of your party can focus more on social skills and damage. Smite). Also can get Charisma weapon scaling. You can then decide to slap on Warlock for Pact of the Blade, or even do a 5/5 split with 2 levels of fighter, for 5 Swords/5Ancients/2 Fighter. Non casters are usually less tankier due to no Shield spell and having to prioritize damage optimization feats (like Sharpshooter) over defensive feats (like Resillient (CON)). Yes, Bards work great single-classed, but they are also uniquely great at multi classing because they can splash Paladin 2 for Smite while still getting Extra Attacks and 6th level spell slots, not to mention how good a single level of Wizard splashed into Lore Bard currently is. kaysn. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Save for lvl 7, 9 and 10, which don’t bring too much to the table, all the other levels you gain good stuff. Brutal Criticals are satisfying. This was also what I made in my first playthrough Having extra spell slots for smites is the icing on top. Depending if you want melee or a caster build, do a 8/4 split on paladin and warlock to get the feats or ability score increase. Not really, Monk is dependent on 3 attributes already and you're adding str and cha to that for not much besides smites and auras. Paladin Fighter multiclass is a bad idea imo. Aug 2, 2023 · Barbarian Paladin Multiclass Holy Berserkers Barbarians are creatures of adrenaline and wrath, berserkers whose blind rage and strength allow them to power through mortal wounds and cleave through the impenetrable. Reckless attack gives you free advantage to fish for crits which double the dice of your smite. Fighter 2 gives +1 AC from fighting style and Action Barbarian’s main feature is Rage. That said, IMO Barbarian starts falling off after 5 so as long as you take one of them to straight to 5 for Fighter doesn't really pull ahead until level 11. 2: You don't have to. It gets expertise at level 1 and you can put it in athletics. Look up 5e multiclass. I’ve seen a plethora of oathbreaker paladin builds on here and YouTube and steam but I wanted to ask what I’d be getting into with each multiclass option. Extra Attack does should not stack. As someone who's played a paladin in bg3 all the way through, I would honestly just recommend staying with paladin. Fighter's level 11 is good enough to not make it as clear-cut, but is in a similar situation. Sorcerer/Warlock are also niche choices, but could be good when you're pointing to specific abilities you want out of each. - Generally, multiclassing caster into a non-caster is not optimal, unless. two barbs, or 1 barb/1fighter, 2x figher beats them every time. Pros: Is effectively a monoclass build, with access to full spell slot progression and the ability to prepare 6th level Druid spells (and 6th level Wizard via scrolls) Having many options is fun, and feels appropriate for the main character of an adventuring party. I haven't seen anyone post lvl 11 yet, but paladins should get a pretty decent buff. The combos I’ve seen so far with oathbreaker have been crit focused fighter, divine smite warlock, crit focused barbarian and of course all 12 lvls 8 Eldritch Knight / 4 Thief for four feats and two attacks with each weapon. Barb 5/Thief 3/X 4. Shart for buffs and control (and rogue-ish skills). Great Weapon fighting, Polearm Mastery, Aura of Protection, extra attack and Metamagic for more smites. If you think I've misjudged something, feel free to comment below, and 3 classes is stretching it thin especially with only 12 levels. The Fighter does overall more Damage and has more Feats the Barb is more I would argue that the paladin lvl 6 aura (depending on how it will be translated to BG3) might be worth the levels. Tiger Heart for the cleave and bleed. Learn cool Exclusive Paladin level 3 spells such as Elemental Weapon and Aura of Vitality. That doubles your normal attacks (2+2) at 8th level. CHA maxes out at +5 if you take it to 20. A second a level into paladin provide the ability to smite (unfortunately only 3 times per day at that level, but there's plenty of support spells at Barbarian/Paladin Multiclass. With this build you’re throwing 3-4 times per turn. Plus I just fits most Barbarian characters better than high INT or CHA. What levels would you take in each I was thinking a 6/6 split but wondering what was best. • 7 mo. Wild magic barbarian, need help deciding multiclass. Action surge is the only way to get two levelled spells cast per round. Fighter for consistent high damage over time. Bonus action dash also helps get stuck in. Barbarians need to max 3 stats, STR, DEX and CON, while fighters generally only need one of either STR or DEX, and on top of that fighters get extra attribute points from Paladin/Bard will yield the highest melee damage and offers great crowd control/utility. Reply More replies. As an Oath of vengeance paladin, your lvl 7 feature is really bad, so I would consider taking 2 fighter, or 6 Warlock/6 Paladin if you're a Great Old One Warlock. MOD. •. NakedGoose. Try out different builds like Barbarian 3 and fighter 5 with the battle master as it gives you some variety. Full Fighter gives gives you 3 Attacks with multiattack, 5 Feats and you can actually use heavy armor and the assorted heavy magic items. Paladin's smite are not spell so can be used under rage to gain even more damage You can go the paladin way for 5 levels. Berserker and Devotion Aura both give you immunity to charm so there is a double up there. Feat tavern brawler. Either 2 or 6 levels of Paladin will be a big boost to your damage potential through smites, and level 6 gives you a large passive bonus to saves. But can easily switch between melee and use magic more offensively. Barb/Rogue "Thiefzerker" is a stronger thrower than 11 Fighter in Honor mode, including during leveling. Paladin and Cleric are a shit combo in 5e, purely on account of multiclassing requisites, but not in BG3, where there is a plethora of itemization that acts like glue to make these classes work together at an extremely high functioning level. For metamagic you want extended, quicken, and subtle. I think Berserker 5/Thief 3 would be a good split. Problem is, the best thrower Barbarian will always be behind the thrower Fighter due to improved extra attack. Barbarian, Monk, and arguably Paladin and Ranger, do not gain much past level 5-6 and benefit a lot from multiclassing. Big vector will be Karlach's Charisma modifier as anything under a +2 would make a lot of paladin mechanics much less useful. I did 5 levels of sorc for haste, which seems to have gotten nerfed in last patch some, 1 on cleric war Start as paladin -> reach lvl 5 -> make 3/4 lvl in fighter (at 3 choose champion) -> then return on paladin. Missing out on 6th level Cleric spells is a huge blow. Blooded greataxe actually is a really good weapon but understandable if you’re getting bored of it. Without magical armor, this means 19 AC/24 AC. The best Barb that is unique to Barb is the BarbLock. Druids are famous for NOT wanting to multiclass. It's common to take 2 more levels in Paladin when doing this build as an Oathbreaker, for the +CHA modifier to damage on attacks. But if you're capping out at level 12, then you can happily dip your toes in other classes a little. Unstable Backlash helps you fish for the "right" Wild Magic effect. Your Guide to Multiclassing: Bard. Two attacks with your weapon and then mega magic bonus action eldritch blast. Monoclassing Paladin has good damage. Put them together and we get a rage knight, dealing divine wrath in a Anything to add damage per hit will help in this build making a lot of attacks, haste will help, etc. Pact of the Blade + Paladin is stronger than single-class Paladin in my mind. On the counterside, going to Paladin 1 and Fighter 11 If you multiclass a barbarian 5/fighter 5 character though, you do not get two extra attacks. It seems like Barbarian kind of falls off after level 5 in D&D 5E. If you're a Moondruid, then don't multiclass. In BG3 the paladin/barbarian is significantly more viable. The end goal of this build is to reach 5 Berserker Barbarian / 4 Thief Rogue / 3 Fighter; the Fighter subclass will either be EK or Champion depending on your chosen weapon. I know people mostly use the slots for smites but IMO a Paladin should be using their Concentration slot for a buff (which you can't do while Raging) and if they're not they're wasting a resource. Fighter can still get massive damage, while having the utility of disarms, rallys, ect. Best multiclass for The answer is fighter. You just take ranger spells that are out of combat spells and a heal just in case but I am not sure how many of the spells I took actually made it to BG3 or how Padlock is weaker now because pact of the blade extra attack doesn't stack. EK/Barbarian tavern brawler thrower. Paladins are tricky because you can easily break your oaths which is big bummer. Maybe give different barbarian subclasses a try. Rogue Thief 3/Barb berserker X is a pretty fantastic multiclass. Sin Tee has a great Sorcadin build on their YouTube channel. Basically the title. The only pertinent thing I can think of in tabletop 5e is that you can't get Unarmored Defense from both Barb and Monk, you only get whichever version of the The Build comes together at level 8. Pal/barb: Start with 1 level of paladin for heavy armor (the only way to have it you can't have heavy heavy armor if you multiclass into paladin) - pick 1 level of Barbarian for the rage feature. Apparently, multi-class will be supported, so I'm looking forward to some mayhem. If you want more spell slots for more smite damage the usual is to go Sorcerer with an even 6 6 split. Reply. Or reverse it for warlock primary and only go to level 3 Personally, I’d suggest wild magic sorcerer 3 or 4, wild magic barbarian 9 or 8. Paladin, you can't cast spells whilst raging but you can divine smite. I have a question about Barbarian/Paladin multiclass. Reasons: - While raging, barbarian can't cast spell and maintain concentration. • 8 mo. Extra attack doesn’t stack, so a Fighter 5 / Ranger 5 isn’t attacking thrice. While not as much damage, “Twinned Haste” and “Bloodlust Elixir” can lead to killing more enemies per turn. With a two handed weapon. If you multiclass someone as a thief/barb then grab sleight of hand prof/expertise for chests/doors. Barbarian provides an excellent toolset to expand via multiclass, or to expand other classes with. Archived post. Fighter pretty much. Paladins are living paragons of divine grace, conduits of godly power and deliverers of divine punishment. Paladin/Sorcerer will yield roughly the same damage as Base Paladin. Finish up the multiclassing in either Barbarian or Paladin, whichever you didn't pick at level 2. Barb 5/Lock 5/X 2. He has made over 100 optimized multiclass builds for D&D 5e on his channel and his content is very high quality! There is definitely a lot to pull from for inspiration on your new builds. LyschkoPlon. But deal more damage and receive a lot less both physical and elemental damage. My two favorite pally builds are 6 pally / 6 arch fey warlock. Most of the Paladin’s DPR is from spell slots being used for smites. Pal warlock is a pretty common sight in 5e, but its nerfed in bg3 for a few reasons such as hexblade not existing so you need 3 levels to get the CHA weapon instead of 1 and the level cap being 12. But this build seems so under-discussed here, a place that loves to talk BG3 builds, that I'm thinking it would be a mistake. 6 levels of paladin. Sort by: Half-bite. Mainly because I miss attacks at 75% and 80% and I only get that one attack. Once you reach Swords Bard 6, you have extra attack, i. Regarding whether there's a difference between starting as a Monk or a Barb, it's difficult to say in BG3 since we haven't seen for ourselves how Larian have implemented multiclassing. Grappling isn't in this game, but Shove is OP, so it's the same idea. Add 2 Fighter levels for Action Surge, and you get 6 attacks for one round at 10th level. Crowd control is just that good in this Barbarian + Warlock. The X 4 can be anything. Divine smite isn't a spell, It's a class feature. You will probably want a Cleric or Druid since they have support/heal spells. Unsure about subclasses. As a 6 Swords/2 Ancient, or 3 Swords/5Ancient (youre preferrence). 1. Also learns Crusader's Mantle. Looks like level cap is 12 (outside of the mod community). I'd probably still build around Strength, both for Athletics and because Berserker already gets bonus action attacks without dual One more level and you'll unlock a really powerful anti-spell damage aura though consider that! Multiclassing can easily make you weaker compared to just following normal class progression if you don't have a very specific plan in mind. Focus on Paladin. If you have warlocks or half-casters in your party, they'll love Bolstering Magic. Rogue is a surprisingly effective combo with barbarian, especially with how they're implemented. The build is similar now, but we can dive even further into Warlock. Build Help. All good, honestly. The main reasons you wouldn't multiclass is that you're delaying spell progression and losing out on your capstone ability. So my recommendation is go pure berserker barbarian until you hit level 8. BG3 is the third main game in the Baldur's Gate series. I do not pretend to be the absolute authority on this game or to have tried every build. Just take 2 in paladin for divine smite and it'll be fine. I would probably opt for the Defense and Dueling Fighting Styles. This gives you full spell slots and progression, extra attack Paladin for huge spikes in damage (i. I’m planning on making a WM barb and I want to multiclass because I think 1. Rogue gains everything important in its first three levels. It seems to me like a lot of our favorite OP multiclass combos are going to be present in Baldur's Gate 3! My favorite is the Bearbarian. • 6 mo. Warlock Spell slots recharge on short rest instead of long. 5. The only universal okay-to-great option is 1-2 level Cleric dip That said, your options will depend on subclass. I’m playing with my brother who is a bard and while I enjoy being a paladin I feel that my turns aren’t really fruitful. Fighters have a lot of good breaking points. So Barbarian is far more likely to use 2 handed weapons and thus may have less AC than the Paladin. I think the biggest Fighter adventage is extra ASI on 6, so it's great class if you want multiple feats, while still having decent ability scores. At level 9, you get powerful subclass spells - Vengeance for example gets Haste. Monk usually needs both to be high, so it might not be that big of a boost. Would it be better to have level 4 Barbarian and level 8 Paladin, or level 3 Barbarian and level 9 Paladin? If I get level 4 Barbarian with level 8 Paladin, I'll have 3 feats in level 12. I would probably go for: Barbarian (Berserker) 5, Rogue (Thief) 5. Bear Barb will make you very tanky ontop of your Paladin aura. Sorcerer Paladin is a very popular multiclass. This is the second of twelve planned guides, with the intent of examining each of the 66 class combinations to help you plan your builds. No grapple, no spellcasting or concentration in rage. Essentially, you can use sneak attack damage as long as you have advantage on your target. A Fighter 11, however, is, because he gets the Extra Attack x2 class feature. On the other hand, Larian have buffed Monk so a BG3 Monk will be a lot stronger than one in tabletop 5e and, because Monk isn't in Early Access, we don't know just how much stronger it will be. Either 4 levels of warlock then respect paladin 1 warlock 3 or 4 levels of paladin and respec paladin 1 warlock 3. That's a good chunk of the bard power in combat. Need help venerable minds of Reddit. Go paladin 1 for the proficiencies, then straight to warlock 5 to minimize the delay until charisma-based multi attack. Any other barbarian multiclass shenanigans or something I'm missing? 3. potentially 3 attacks a turn. I've only played pure paladin before at table and early access and want to do something new. I'm playing Paladin/Swords Bard and for reasons that don't really matter I want to move away from Swords Bard. And of course, straight swords bard without multiclassing is plenty powerful on its own. The strongest hybrid version is either 9 levels of Circle of the moon combined with 3 levels of Wild Heart Barbarian. I'm currently doing 6/6 Sorcadin (6 Paladin, 6 Sorcerer) for my current playthrough. However if a pact of the blade warlock multiclasses and gets extra attack on non-Honour mode difficulty then they will stack three attacks per attack action when using their pact weapon. Guidelines. Bind to whatever throwing weapon you want for returning, like lightning jabber. There is a fun combo with Rogue/Barbarian multiclass. redicular. That being said, Wisdom is I think the easiest among the three bc everyone wants it for saving throw (and to a lesser extent, skill) purposes anyway. Get to 5 Barbarian first: Extra attack is the best thing you can do for this character. Gather your party and venture forth! MembersOnline. Miss out on 1 rage charge and feral instinct, although the extra feat can go to alert. I want to focus on damage output, maximizing my smites (though BG3 is different from D&D in that you can’t choose to smite after hitting). it's always fighter. qa mu kq mv hj la ms ln rj dr