• Squad helicopter update reddit.

    Squad helicopter update reddit Name your squad heli and lock it. Prior to flying on a live server, it is highly recommended to practice flying on Jensen's range or in the helicopter training. Adopted by the ADF in 2005, the MRH-90 was intended to replace the aging fleet of UH-1 Iroquois. How would someone spawn these from the admin console in single-player/training with the prefix "AdminCreateVehicle"? I cannot find the proper naming for these vehicles anywhere. " Loach is the only Close Air Support helicopter currently in the game. 4. I think the last time I mentioned pad support I got a "A pad? On Squad? Are you fucking kidding me?" Like yeah dude imagine that some of us dont like playing games with keyboards and a mouse a controller feels more natural and less clunky. The J-turns performed in Squad, in order to land, would 100% over torque a Blackhawk’s engine. Modders can now enable cross-team communication in local voice chat. That's the type of mindset your dev team should be exercising, not spoon feeding unskilled players masking the fact that they actually aren't skilled (which only makes matters worse on online servers). It should be only you. But as I and many other established pilots alike will say, please practice in the practice ranges' before flying in a real live game. I think I’m a prime example against this. Check in here for the latest news and community content. When I used to play Arma, I used to love just flying helicopters with my joystick. (As I feel they should) The UH-60M Grouse is a helicopter in Squad, introduced in the A16 Update. Every time I fly in squad I’m reminded why it’s so important to have a two pilot crew in helos, so much going on. Fixed an issue with the WPMC Loach Helicopter bouncing soldiers away when they attempted to get close to the front, rear, and sides of the vehicle. Squad 8. 2 Update releasing very soon this month! "With this update, we're deploying over 100 bug fixes, two new US units, Map Layer Voting, and two new weapon skin packs" And more! 6 Currently I'm looking to fly helicopters with a HOTAS, however squad does not recognize the pitch axis on my stick (pitch) or my throttle correctly. e. 1 Update, "Hired Guns. Currently it's either a TOW or a tank and anything past that is a crap shoot against a competent pilot and Squad's rubber banding birds. The Crew franchise, developed by Ivory Tower(Ubisoft), is an open world exploration and racing game franchise. setres 3840x1080f (original resolution). Definitely much more approachable than Squad and the physics are a bit better. Blurry helicopter panel when zooming in. I think the one viable solution here is for squad to flesh out non-combat related aspects of the game, or balance everything through good layers (which necessarily means more restrictive layers). The heli's currently have a problem where they appear to freeze in place and then their position on your screen updates every 1 second or so to reflect its actual current position. As well as not doing blatantly stupid things like direct charging in a straight line from cap to cap every single time. Almost all aspects of the game are slow paced, requiring strategic movement and planing, but helicopters are currently just tanky space ships zipping around making most of those tatics irrelevant. Hello, I have set up a control scheme that works pretty good for me but changing the sensitivity doesn't seem to change much about how the helicopter handles. Has there been any update on the state of helicopters? It’s been promised and pushed back so many times. Some go as high as 3. How can I invert the helicopter pitch axis? The invert toggle in 'Helicopter Axis' settings doesn't seem to do anything. Squad Update V6. 0 the most significant are the addition of the American marine forces faction, new amphibious gameplay, and a new map Black Coast. We would like to show you a description here but the site won’t allow us. Even the heaviest choppers get shot down by small caliber cannons easily. 0 Update - patch The helicopter should have an option for a drop off waypoint, something along these lines: Arma 3: C2 - Command & Control - 1. The only game I’ve seen that comes close to IRL is Rising Storm 2 Vietnam’s physics. ๐ŸŽ–๏ธ The USA M1128 MGS turret will now properly pass damage to the vehicle’s main HP. Help! I keep murdering teammates whenever I fly. The flight model is not physics based so it is a little unintuitive. You can use software/hardware combos to fly with stick and throttle, use Track IR so head movement moves freelook, and I can do everything just fine in Squad. this allows you to at least see the dash. The This meant squads really had to stick together and work together as a team. Squad provides high quality teamwork instead. Please do not add auto-hover. many things take ages to load when you join a server, even if you are on an SSD and have good internet. I think the main issue with Squad's flight model is not the lack of flight-sim fidelity (that's outside the scope of Squad tbh), but lack of plausibility and intuitiveness. Once comfortable with the controls, transition to live servers. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries… V7. 0 Release Notes. 2 ReCook. Cheers! But I would say that it feels weird to apply techniques from read world fixed wing aircraft into helicopters in Squad. I think some people just can't imagine playing without the increase in accuracy a mouse can provide. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Both of these are very important roles and help the team. It's the same thing with helicopters. I can actually easily land a helicopter! I don't usually fly a helicopter in Squad, the "seesaw" effect really ruins it for me and I REALLY struggle in landing a helicopter. Hi so I'm a long time player of squad, brand new pilot. 2 Update releasing very soon this month! "With this update, we're deploying over 100 bug fixes, two new US units, Map Layer Voting, and two new weapon skin packs" And more! 6 Pretty new to squad, I have only been infantry and starting to get a bit of a grasp on logistics. 22 votes, 18 comments. Arma Reforger 1. People don't trust helicopter pilots these days! ​ Enjoy and have a good one! 142K subscribers in the joinsquad community. Airbrush is a friendly place that welcomes fellow atomization artists from all over to come together and enjoy this highly versatile painting medium. 15 Update. Unfortunately this means that the helicopters don't really handle like you expect them to and you must learn the behaviors and limitations of helicopters in squad. Dec 2, 2024 ยท Welcome, Squaddies, to the 8. If they dial back the stamina reduction a bit and the wonky ass noodle arm aiming it would be such a good update. The LOH designation is where the aircraft's nickname, "Loach," is derived. Get the Reddit app Scan this QR code to download the app now You can load helicopters with the maps "AdminChangeMap HeliMod_xxx" Squad 8. Fixed a bug that caused uploading a mod to the Steam workshop to reset the mod title and description. I see people join a match mid-game and before doing anything else, first thing they do is write profanity about the current Pilots. . 20%-30% throttle for medium lift helicopter which is the Blackhawk the other heavy lift helis you want to Due to the way Squad helicopters fly, mouse and keyboard is more efficient. Available to the United States Marine Corps after update V3. So what is the actual fix? The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. I believe it depends on what you start with and train on, flying in Squad isn’t easy, it takes a LOT of practice. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries… The first iteration of helicopters in Squad is as basic as it can be to get the job done and it might remain in this state for a while. It seems, Squad helicopters physics are made strictly for the flight sim controllers, like HOTAS joystick and throttle control. 0: Amphibious Assault and being famous for its Close Air Support (CAS) variant. I really don't like having helos hover around the area I place a radio for too long. Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. My suggestion is to stick to 50% at minimum and get a feeling how moving the craft itself can cause the helicopter to sink on its own without lowring it all the way to 0%. They'll need to add some other form of helicopter counter then. Then I guess it’s a matter of mapping one of the xbox thumb sticks to act like a mouse, I’m not sure how that works since I don’t have a controller myself. I've got 800+ hours pre ICO and the game has not been fun since the update. All I wish is for OWI to fix the annoying legacy bugs that are still in the game so that current and future players in Squad won’t have to deal with this shit that will certainly ruin the experience for them at times. Update: Dec 3, 2024 @ 6:25am Squad 8. Helos in squad are like the 2nd most armored vehicle in game. Much simpler to update speeding cars than it is a vehicle with more range of movement. The helicopter should have an option for a drop off waypoint, something along these lines: Arma 3: C2 - Command & Control - 1. There is a “free look always on” setting in Squad, I think it’s on the Helicopter tab. I see people hating on Pilots here on reddit and on the steam forums. Again, I don’t know the exact number of people in your chopper required to have these specific respawn timers and I currently am not at home to play some more Squad until the v2. The UH-1Y, is manufactured by Bell Helicopter as part of the H-1 upgrade program for the United States Marine Corps. Not including the horrible radio they put in the middle of a field for all to see. List of heli bugs still seen to this day in 2023: Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. Squad does not read more than one joystick device so more than likely your equipment is sending data the game cannot receive correctly. 2 is one of the biggest updates yet, adding: AI Driving AI Commanding Defensive Helicopter Weapons Flares, Explosive Charges, and Bayonets AKS-74U, pilot suits and gloves Inventory Improvements New AI Firing Behaviors Deployable Radio Rework Vehicle unflipping, copiloting and more every update is a new heli bug. It’s actually a really good tactic for hot drops ass it lands and delivers troops quickly and low to the ground while also preparing the helicopter to leave the same way it came. However i'm super open for the FM to evoluate and worsen slightly if it means it is temporary as continuous update will be made to be closer and closer to the reality. The MRH-90 Taipan (Australian Defence Force designation for the NH90 TTH) is a European built medium multi-role twin-engine utility helicopter operated by the Australian Defence Force. The UH-60M Grouse is a helicopter in Squad, introduced in the A16 Update. Tilting a helicopter forwards 10 degrees should produce the same amount of speed as tilting it backwards or left/right 10 degrees. Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. The AUS faction was a mod the devs bought, and the devs will likely do the same with some of the other high quality faction mods that exist like France, Germany, and Brasil. nah there's an option to invert the helicopter pitch it doesn Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. There are also still too few rifleman providing ammo in squad compositions. A HAT, 2 LATs, 1 scoped medic, the eternal 1 marksmen, one LMG, one MMG, and SL in your average squad is already 8 men leaving one rifleman. As someone who routinely flies in helicopters on a weekly basis for work, this is unbelievably true. I spent some time testing the helicopters offline and i was actually surprised that the controls are so damn limited, the problem is, i am used to fly helicopters only with the keyboard and i personally find using the mouse to steer the helicopter an atrocity, it feels so wonky and the helicopters have nearly no kind of inertia, it's the same like the tanks (feeling like controlling a nearly bit late to the party here but I run a 3840x1080 monitor and when i launch the game to fly I open the command prompt ( ` ) then do "r. They are such an essential part of logistics, transportation, etc, yet every update there is a new bug that comes with the helis, and nothing is done to fix it. setres 3840x1600f" (or 1700) this makes you depth perception kinda wack and you wont be able to edit any other setting unless you r. It can be helpful for first Get the Reddit app Scan this QR code to download the app now You can load helicopters with the maps "AdminChangeMap HeliMod_xxx" Squad 8. I fly with my keyboard, too much work just to get around their shitty flight controls. That does not happen in squad. Also some times you may have to “hot-drop” a fob. All together it looks like the heli is teleporting constantly instead of flying. But the helicopters in the 2. I am only slightly over stating this. I'm good at flying it though. Except this view!! Thanks for your totally useless, uninformed, and slightly salty reply though. Now with the fixed FOV it renders with no problems. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries…. If there are two helis on a map and only one heli squad, then make another. The only time I got my HOTAS to work on squad was binding to virtual joysticks and disabling my HOTAS in device manager. This makes it much easier to pull harder turns and fly in general. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building. The the heli's can be very useful most of the time, but it could be a little more helpful at some times. This is when you over >30m over a squad leader and they will place a radio. On live servers, it is best to stick with logistics or scouting. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries… Edit; I realize I didn’t answer your question. Agreed I always chuckle when we have two helicopter squads going and end match both died 5 times each costing 50 tickets in total. 4 Update Features - around 6:39. When you get the craft under control at 50%, you can slowely lower the collective more each time the more you get adjusted to the craft. 2 will include and focus on the upgrade of the game engine to Unreal v4. Update Squad 4. It’s much more forgiving than Arma 3 which is nice, i. The UH-1H and UH-1Y Venom are helicopters in Squad. 2 Patch notes! Today we are going to show off a lot of balancing changes to multiple Factions, some new weapons coming in the patch, as well as the long-awaited feature, the Friends List! New Weapons USMC M39 EMR Replaces the M38 rifle for USMC marksman: WPMC MOD SDK UPDATE. Infantry gameplay seems normal. As a Heli Main since 2020, I cannot FATHOM the neglect for helicopters in this game. ๐ŸŽ–๏ธ Fixed helicopters floating away on clients when the rotor blades were broken and the pilot exited the helicopter before it stopped moving. I suppose for me it would depend on how long it would take for a 9 man squad to exit the heli. From the videos so far this all looks amazing and worth the three week wait. DCS Helicopter FM is the best FM I ever have experienced in sim, hope they keep improving their expertise by listening to those kind of post, great job OP EVERYTHING YOU NEED TO KNOW about the new SQUAD update 8. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. game runs smooth inbetween stutters! Game Cache cleared, graphicdriver (geforce 970) updated, low settings Honestly marksman isn't actually that bad for a new player. Manufacturered by Sikorsky Aircraft, the UH-60 design won the U. But we can safely say that if will not hurt a 10-20 ton BTR/Sryker, it will also not hurt a 3 ton squad chopper. DCS you fly helicopters with a stick and throttle just like Squad. The I mean there's some work done on Close Air Support versions of the two existing helicopters already done so i'm gonna predict with 95% certainty that we'll see at least the current helicopters with rockets on em for a future update. Squad’s helicopter physics are ass. Arma 3: C2 - Command & Control - 1. The place to discuss all things The Crew. i'm currently messing with command prompt to Please do not add auto-hover. The update is basically replicating taking these hot dog warriors out of their mom's basement, strapping all the kit on them and saying - go fight a war. Because the current transport helicopters are already disruptive and contrasted with the rest of the game's premisse. The issue isn't the helicopter itself, but how do elegantly fit it into squad. 4 Update Features - high command needs to be synced trough the editor, for it to work Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. Dec 3, 2024 ยท Helicopter HUD. Trust me, squadmates and Squad Leaders on most servers I've been on have no right to complain about the helicopter crashing when they do, because in the first 3 minutes of gameplay almost half my games, squad lead will fly the logi into the enemy and rinse our tickets immediately. It's not realistic but it's necessary to have them because the maps are too small and there is enemy armor present. being a pilot is so discouraging ever since the voting update, 20 mins to wait on tank batallions, it dies to a bug, and now you have to wait 10 minutes to respawn since they changed that for whatever reason This maneuver is common place in the game and it has a title that sounds like a real tactic. This is the best place for practically everything airbrush related. Join a Private Military Company and navigate a vast open-world setting alone or in a squad. There are helicopter training maps on steam workshop, or you can load up actual maps with console commands; Adminchangelayer to change maps Adminslomo to speed up (or slow down) time to get rid of staging phases and respawn delays. Planning and cohesion were actually required to make the game work. Everything I thought any new pilot should know to build the skills and confidence to fly in a live game. The aircraft features fly-by-wire, all That being said, depending on server rules you might see all kinds of things, from servers not allowing locked squads resulting in full 9-man squads with a chopper (effectively an infantry squad with their own personal air taxi), to choppers with 3-4 crewmen per each one, for a full complement of pilot, copilot and 2 gunners being used offensively. It is a twin-engine, medium lift, utility We would like to show you a description here but the site won’t allow us. It's very counterintuitive for me at first, because all the experiences from real world flying and helicopter simulator didn't match what one can "feel" in Squad. Make manpads a specialist kit, non magnified optic weapon, 1 IR/Heatseeker with a atleast 55 ammo rearm cost so that riflemen ammo bags can only supply 1 extra rocket and atleast 2 slots for the whole team. I believe a "Guide" might help everyone better understand how to utilize helicopters to their teams full advantage. Welcome to the Airbrush subreddit. Not to mention people are shooting at you constantly. The aircraft was intended to replace the aging UH-1 Iroquois, and is named after the Native American war leader, “Black Hawk”. Fixed a bug where the M134 minigun on the WPMC Loach CAS Helicopter appeared to be pristine even when wrecked. Gets complained about regularly. Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. Don’t resupply superfobs. Only the tank is harder to kill. Flying in squad requires learning a flight model that is unlike other games. Allot of issues the devs seem to be just holding off for a future update. Surprisingly. It’s somewhere right in the middle between Arma 3 and Squad. 0 Update - patch Gray Zone Warfare is an immersive tactical PvEvP FPS with a maximum focus on realism. But even then, I would still personally prefer other features first. It's far from the level of realism and attention to details in DCS. Please share this around to anyone and everyone that wants to give helicopter flying a chance in Squad. It's just that it takes away more useful kits for most squads. Yes common practice is to make a dedicated heli squad. This does not affect Vanilla Squad. Fixed WPMC Loach Helicopter emergency recovery "Push" being too strong. Since update i experience serious stutter while flying helicopter on full server (not empty). ๐ŸŽ–๏ธ Fixed red VOIP icon appearing if another player disconnected while they were talking with VOIP. flight Hotas But squad doesn't support 2 input devices for helos so I'm stuck with using just the stick) before the update to "Officially" allow them, so I'm fairly used to the flight model. Second this, been flying since helis were just a mod, and every time somebody asks how I learned, even if it’s not true, I tell them the heli mod, was great after an extended absence from the game for getting back into the swing of things Update: After reading some of the replies, I have warmed slightly to the idea. I love Squad, been playing since 2019 and have over 6,500 hours in it already. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Discuss this update in the discussions The Loach Helicopter is a helicopter in Squad, introduced in the 8. I would really enjoy doing this with Squad. So what is the actual fix? I've done a lot of stuff with helos (about 1000hrs I have no life) and have been using a joystick (T. The good news is that the Squad flight model is scheduled to receive an upgrade once this month's update is released. Used to fly in PR a lot and was excited for Squad to add Helicopters finally, but unless there's a setting I'm missing it kind of unintuitive to keep the collective under control and requires constantly watching the meter, rather than flying by feel. 0, but I like 2. I mostly fly in Squad and I use keyboard and mouse. 2 is one of the biggest updates yet, adding: AI Driving AI Commanding Defensive Helicopter Weapons Flares, Explosive Charges, and Bayonets AKS-74U, pilot suits and gloves Inventory Improvements New AI Firing Behaviors Deployable Radio Rework Vehicle unflipping, copiloting and more I can actually easily land a helicopter! I don't usually fly a helicopter in Squad, the "seesaw" effect really ruins it for me and I REALLY struggle in landing a helicopter. That would include factions. How to resupply with helicopter? Get the Reddit app Scan this QR code to download the app now. Hello, I'm a new player to Squad and I want to know how to correctly set up my joystick. While there are dozens of improvements, fixes, and other changes in v3. They only way they could be introduced where players would actually be able to use them is by making them tanks. Members Online V7. One of the many reasons I quit flying after 400 hours in the Squad helicopters. Go look at helicopter gameplay from War Thunder. The American marine forces are coming to Squad! Attention Squaddies, Tomorrow we are releasing Squad v3. The Squad is a teamwork oriented tactical shooter being made by the Canadian-based… Open menu Open navigation Go to Reddit Home r/joinsquad A chip A close button Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. to say the netcode in this game is catastrophically bad is an understatement. But I would say that it feels weird to apply techniques from read world fixed wing aircraft into helicopters in Squad. I'm using a Logitech extreme 3D pro. ((Some of my ideas might already be in the game, I haven't played in awhile)) Squad is a teamwork oriented tactical shooter being made by the Canadian-based Offworld Industries. you don’t just explode the moment you land wrong. Partly comes down to how the helis move and how the server updates where it is. S Army’s Utility-Tactical-Transport-Aircraft-System (UTTAS) competition in 1976, and was introduced to service in 1979. Please update us if/when you figure this out, b/c I might be interested in a similar setup. Adapt to your surroundings, use tactics to your advantage, and fight against other human operators and AI-controlled enemies. I'm guessing since the dash wasn't fully in view the engine just wasn't updating it to save resources, it would only update when I would free look down into the dash. 12 update, so this information from my experience will have to do. Just type the problems with squads helicopters, even a pea brain can do it. The MRH-90 is a helicopter in Squad, introduced in the V2. To make it short, in a real aircraft or a simulator, letting pressure off the stick will bring the controls towards the neutral or last trimmed position and the aircraft will also gradually assume that attitude. For those that have already played the A16 test with helicopters I'm sure those pilots with HOTAS set ups would like to know what the joystick support is like? Posted by u/ItsOtisTime - 5 votes and 7 comments Pick helicopter brigade and they will be ready on the spawn, choose tank brigade and you will be waiting for it 20 minutes to spawn. Officially known as the OH-6 Cayuse manufactured by Hughes, the Loach is a Light Observation Helicopter (LOH) that has been in service since the 1960s. I wasn't able to get the axes to work properly with the thumbsticks so I am using the keybinds of pitch up and pitch down, etc. In the Squad mod titled "Global Escalation", there are various attack helicopters, to include the MI-8 with rocket pods, as well as the UH-60 Blackhawk with miniguns. If you know what you’re doing they’re impossible to take down. 1 is HERE! We have so much to cover, including a new faction in the WPMCs, new WEAPONS for infantry 195 votes, 48 comments. Fleshing out non-combat related aspects makes sense, because there This also seems to have fixed an issue with the Z 8G where the dash wasn't updating. killing a vehicle always has a couple seconds delay where the vehicle is dead but appears alive Yes flying a helicopter should require skill, but it should be intuitive. 27, improvements to the visuals of the US Army faction (new uniforms & character models), a new map layer (Mutaha Seed v1, USMC vs RUS), new emotes introduced to the game and many more bug fixes, improvements, and optimizations to the game. Helicopters in squad have a peculiar flight model. 0 version of the game are actually awesome. Terminology, flight controls, landings, and a bunch of gameplay tips to help you get started. Reply reply CaptainRex2345 144K subscribers in the joinsquad community. Each of these axes is inverted, and I cannot introduce the axes in the opposite way I input them before because squad won't recognize them. 142K subscribers in the joinsquad community. I have no idea why squad makes chopper SO hard to kill and defies logic. VR and hotas support for Helicopters in Squad would be amazing! Also a multi crew option is crucial. The next several months are going to be transformative for Squad, as the third dimension becomes filled. It also gets worse with higher ping pilots. Helis you do amazing work, work that I wouldn't dare try! This also seems to have fixed an issue with the Z 8G where the dash wasn't updating. How do you resupply helicopters so you can give supplies to squads on the ground? Ive been hard at work making a xbox one controller config using Steam that makes softer and safer landing as well as general flying feel much better/easier and gives you less twitchy controls. Squad is a teamwork oriented tactical shooter being made by the Canadian-based… This sub was built by fans for fans. I found that using it to fly was easier when I set up random controls via a video which was extremely confusing since it was an old video. Will do nothing. Just keep crashing and learning in online servers running Jensons range. OWI have said they’re continuing to make content for the game for a long time. The UH-1H is the Turkish Land Forces variant. But it's like the easiest role to start with, and you get a long range scope, which helps new players significantly to identify friend and foe, something new players often still need to learn. Frankly, I think some sort of attack helicopters would be fine in Squad. 0. Fixed a crash that could occur for mods referencing SQRestriction_Count. I'm also an avid lover of PR helicopters, I fly like a pro, but in Squad, helicopter flying mechanic is utterly horrendous, I use only mouse and keyboard and its impossible for me to even land the heli on a chosen helipad. Better heli spawner (more info + alignment and rotation). Helicopter Basics Guide. Added support to servers that load more than 10 mods. 0 Update - patch notes Second piece of advice: turn you helicopter sensitivity to 2. I'd rather see unskilled pilots just not fly online and practice until they are skilled. There should be a helo update. Squad is a teamwork oriented tactical shooter being made by the Canadian-based… 144K subscribers in the joinsquad community. Rifleman should in theory make up the bulk of infantry forces, but they don't. TLDR: I thought v16 was supposed to be a major update with helicopters being the main feature, it seems to be more of a bare-bone helicopter update, With developers holding issues for future updates instead of fixing them now along v16. some objects may be invisible both on the map and when you spawn. enal pmguw jmjcu uerci hgeo eqisr rxqkvj ebvtfy hfppd vrzecyb

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